Appalachian Trail District

Back To Basics Camporee

Spring 2008
 
Clarksburg State Park


The theme this year is Back To Basics.  All of the Camporee events are based on traditional Scout Skills and Scoutcraft.  This will be a fantastic Camporee with great fun activities for scouts.  We will also be conducting a good turn food drive.
What you need to know:
  • Cost is $7.00 per person.
  • Check-in will be on Friday starting at 5:30 PM and again on Saturday morning from 7:00-8:30 AM
  • Fires will be allowed, but must be off the ground. In a barrel or other container. ABSOLUTELY NO GROUND FIRES. Bring your own wood. Please take any ashes or charcoal with you when you leave.
  • Water - Bring water with you! The water source is uncertain!
  • Evaluation – there will be evaluation of Patrols, Troops, and Camporee Events
  • SPL Cracker Barrel on Friday night @ 9:00 PM
  • Campfire on Saturday night – Each Troop should also plan for a skit for the campfire – it helps to have this planned out in advance.
  • Religious Service - There will be a Scouts Own Service on Saturday evening
  • Trailers may be left in a campsite but the vehicles should be moved to the parking lots.
Please pre-register. This is a big time saver when you check-in at the Camporee. If you pre-pay that is even better, but at least pre-register. You can register by mail or you can register online.  If you don't know exact numbers, make your best guess and we'll work it out later.

If you have questions, please call Bob Gunnells at (413) 329-7065
 

Register Online

Mail In Form

Download Camporee Information

Schedule
  
Friday  
5:30 – 8:30 pm Check-in and Registration
9:00 pm SPL Cracker Barrel
   
Saturday  
7:00 am Reveille
7:00 – 8:25 Breakfast (check in and registration for late arrivals)
8:30 – 8:40 Flag Ceremony and announcements
8:40 – 11:30 Morning Stations
11:30 am – 1:25 pm Lunch
1:30 – 4:30 Afternoon Stations
4:30 – 7:25 Troop time and dinner in your campsite
7:00 Dutch Oven Dessert judging by SPL's - Location to be announced
7:30 Scout's Own Service
8:00 - ? Campfire
   
Sunday  
7:00 am Reveille
7:00 – 8:45 Breakfast
9:00 Closing Ceremony
After Closing Pack up and go home
   

  List of items needed by each patrol

First Aid Supplies
   Patrol First Aid Kit
   Splints, bandages, etc
   Look over the First Aid station information. Be Prepared
Compass
Mixing bowl (or pot)
Spoon (to mix the pan cake mix)
Frying pan
Spatula
Copies of dinner recipes
2 non-perishable food items per scout

 

Camporee Events:

Fire Building - Each patrol will be given two stick matches and directed to a place where there are two poles driven into the ground. There will be two strings tied between the poles, one at 8 inches, the other at 12 inches off of the ground. Each patrol will be given the material to build their fire, NO FIRE STARTERS WILL BE ALLOWED AT ALL. This is to be a test of proper fire building, not of how much dryer lint you can pile in. The fire lay cannot go above the lower string at any point or the patrol is disqualified. Once the lower string has been burned through, no additional materials may be placed on the fire. This encourages proper fire building, rather than just putting on tons of leaves.
Scoring: Timed event. Each additional match will add 15 seconds to score.

Tripod Building - Each patrol must build a tripod by using 3-eight foot poles as the legs and 3-six foot poles as the crossbeams. There will be one 12 foot rope which will be used as the top tripod lash, as well as 6-eight foot ropes which will be use to lash the crossbeams. Scouts must follow the Scout Handbook procedures on the correct way to build a tripod. Scouts must take down tripod prior to leaving site.
Scoring: Timed Event, with a 30 second penalty for each incorrect knot or lashing. Bonus for Tripod standing straight, being able to hold the judge, and for having the center lash tied correctly.

Cooking Kim’s Game - This is a simple test of memory based on the scout classic, Kim’s Game.  The patrols will be allowed to look at number of cooking items such as pats, pans, utensils, cutting boards, spices, rolling pins, what ever for two minutes and then cover it up.  They will be given a set amount of time to write down everything they remember.  Each patrol member makes his own list, with no collaboration between members.
Scoring: Event Coordinators will add up the total number of correct answers and then divide by the number of Scouts in the patrol.

Lashing Reach – The patrol must lash 3 spars (poles) end-to-end, using shear lashings. Once this is done, the team must use the long pole they have created to retrieve a bucket without spilling the contents.  The bucket will be placed approximately 10 feet beyond a line which no one can cross. Scouts must disassemble the pole prior to leaving site.
Scoring: This is a timed event with a penalty of 30 seconds for spilling the contents of the bucket and 60 seconds for crossing the line.

Knot Tying - Each member of a patrol will be blindfolded, they will they will be asked to tie six different knots: square knot, bowline, timber-hitch, two half hitches, clove hitch, and tautline hitch.
Scoring: Event Coordinators will add up the total number of knots tied correctly and then divide by the number of Scouts in the patrol.

First Aid - In this event each Patrol will be given a first aid problem that will require them to render aid to an injured member of the Patrol. Scouts will stop bleeding, splint broken bones, do rescue breathing, and treat for shock. First aid supplies will be obtained from either Mother Nature or their backpack. Each Patrol will supply it’s own victim.
Scoring: The event will be scored based on how well each Patrol takes care of the various injuries, which injuries were treated first (i.e. did the victim bleed to death while the Patrol splinted his broken bones), how well the Patrol takes orders from the PL, how seriously the Patrol treats the event (tickling the victim loses points), whether the Patrol dials 911 (this is simulated to the judge).

Compass Bearings - A course will be set up with a wood stake in the center, and 19 stakes in a loose ring about 30 feet out from the center. All Patrols will start from the center stake and work out from there. The sheet will give a compass bearing and distance, the Scouts will have to go to the stake at that bearing and write that number down. They will then read the next bearing and proceed to that stake, record that number, and so on until completed. Each sheet will end up at the center stake.  So the Scouts will know at the end if the sheet said 120 degrees, 30 feet, and that did not end up anywhere near the center stake they made a mistake somewhere along the line. Scouts can then go back and start again but the clock continues to run.  Each Patrol Must Bring Their Own Compass!!

Scoring: Timed Event.  There is a 30 second penalty for each incorrect stake.

 

Flapjack Relay - Each patrol will cook a pancake.  The pan is run to one end of the area, and the pancake put on a plate.  The plate (with the pancake on it) is run to the other end of the area, and the pancake is buttered.  The plate is run to the other end of the area, and syrup put on the pancake.  Then run the plate back again, and present to the PL.  Bonus (15 seconds) if the PL eats the pancake.  A fire will be at the station.  Plates, syrup, butter, and ingredients for the pancake will be provided, but each patrol needs to supply a mixing bowl (or pot) and spoon, and a frying pan and spatula. 
Scoring: This is a timed event.

 

All Day Scavenger Hunt - At the first station, each patrol will be given a list of items to find throughout the day.  The sheet and items will be turned in at the last station that the patrol goes through during the day.  That Event Coordinator will then turn the sheet into the person running the event.  The lists will be made up of enough items that there is only a small chance of a patrol finding everything.  The list could be made up of things such as various leaves, a pine cone, certain weeds (not poison ivy), etc.  Patrols will be given a bag to carry the items in.  Patrols are encouraged to look for items en-route from one event to the next.   Items will be turned in at the last station.
Scoring: One point per item.


Food Donations – This is complicated event.  It involves every Scout in the Patrol getting two cans of food and bringing them to the Camporee.  We will deliver the collected food to a local food pantry.  This is a community service event, so please encourage your scouts and scouters to bring two non-perishable food items each.

Scoring: No points awarded, just a good feeling.

 

Campsite Visitation - During the day on Saturday, judges will be visiting the campsites. During their visits, they will be scoring troops on their camping and camp craft skills. The scores that each troop receives will be the basis for recognition. Each troop will receive a participation award. In addition there will be awards for the top troop(s).

 

Patrol Cooking Competition - The intention of the Patrol Cooking competition is to recognize the importance of food preparation as a Scouting skill.  The Patrol Cooking competition will be the evening meal on Saturday.  All patrols will be judged.  The Patrol Cooking Award will be presented to the patrol whose meal best demonstrates cooking skills and patrol skills. The meal must be prepared from ingredients on site. Planning and care should be evident in this meal.
Scoring: Points will be awarded at the discretion of the judges. The points will be awarded in the four categories as follows:

COOKING AREA - Judges want to see area, utensils, stoves, and food well organized and clean. There will be no advantage to elaborate cooking areas, nor will there be a disadvantage. A very simple arrangement used to best advantage may be superior. Open fires, including charcoal fires, are encouraged for cooking meals but is not required. Bonus points are awarded for cooking over an open fire.

PATROL METHOD - Everyone should be doing his job. The patrol should be operating in an efficient and harmonious manner.

MENU AND RECIPES -The menu should be balanced. There should be no pre-packaged or frozen food. The menu should show some thought, and a little challenge. Please be ready to submit the menu used and the recipe for the meal. Please bring a copy of your recipes to be submitted to the Judges at the time of judging so we can publish them.

GOOD TASTE - Scouts should enjoy their meal. Save only a representative sample of the meal for the judging teams. Even cold, the judges should be able to see that the food was properly cooked, seasoned, and presented.

This competition will produce some high quality meals. Standards will be very high. Judges may have to take little extra touches into account, such as clever use of resources or signs of good organization and planning. Enjoyment of your meal is a plus.

 
Special Event:
 

Scouter Dutch Oven Dessert Cook-Off - Open to any Scout Leader or team of leaders.  Desserts must be prepared from ingredients on site in a Dutch oven. The winner will be the Leader/Leaders whose meal, in the opinion of the judges, best demonstrates cooking skills and has the best tasting dessert.

JUDGING: The Senior Patrol Leaders will do the judging. All Scouting and Camporee standards of safety and participation must be observed. Points will be awarded at the discretion of the judges. The points will be awarded in three categories as follows:

ORIGINALITY
PRESENTATION
GOOD TASTE

Please bring a copy of your recipes to be submitted to the Judges at the time of judging so we can publish them.  We expect this competition to produce some high quality deserts. Judges will take any little extra touches that are used into account.
Please sign up for this event any time before dinner on Saturday.

 
 

 

Great Trails Council  

 

Boy Scouts Of America